DESIGN TOPIC FOR STUDENTS

 DT2023

Egg Packaging

  • LEVEL

    II
  • YEARS

    School yrs 4, 5, 6
  • AGES

    9–11 years old
  • STEPS

    LEARN ➔ DRAW ➔ MAKE ➔ TRY
  • SUMMARY

    Design egg packaging made from paper or card. Make your egg packaging and try it.
  • TECH

    Low-tech
  • CHALLENGE

    Complicated
  • TIME

    2 sessions (one full day)
  • TEAM SIZE

    1 or 2

About

Packaging protects products that are sold in shops. A package is a handy container, with space for a printed label. It should be strong, light weight, and cheap to make. Egg packaging must be all that, and yet fresh eggs are fragile things. A farmer sells eggs to the supermarket and the supermarket sells them to a shopper, so the eggs must survive those journeys without breaking or cracking.
 

Your task

Design egg packaging for six eggs, or twelve, or more. Imagine a poultry farmer who needs to package eggs for sale in a shop or supermarket. Design egg packaging for the farmer made only from paper or cardboard. Your egg package may also use sticky tape, elastic bands, string, or something else to close it. Make your egg packaging and test it with fresh eggs. Do this design topic on your own, or together with a classmate.
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Follow the design steps

To design something well, do it step-by-step and use the methods from the Design Thinking for Schools website. There are four design steps. The first step is LEARN. To design something, you must first learn about it. There is much to learn on any topic, and it is always interesting. Learning will help you to understand the thing that you are designing, so you can do a good job. The second step is DRAW. Try to think of as many different ideas as you can while you draw them with pencil on paper. Keep drawing until you have some ideas that you really like. Improve your ideas and combine them into a single excellent idea. Drawing is easy and fun. Enjoy it! The third step is MAKE. Make the thing that you are designing to show your teacher and classmates. You can only tell if your idea works by making it. Improve your idea while you are making it. Making something with your hands is fun too! The fourth step is TRY. Once you have made something, you should try it to see if it works or not. You can also let someone else try it to see what they think. When you try, you will often find ways to improve your design idea. That will make you a better designer.
 

​​​​​​​Note for teachers

Read the guide for teachers on Safety for the MAKE Step for Level II to safely supervise this design task.