DESIGN TOPIC FOR STUDENTS

 DT3014

Gaming Station

  • LEVEL

    III
  • YEARS

    School yrs 7, 8, 9
  • AGES

    12–14 years old
  • STages

    UNDERSTAND ➔ DECIDE ➔ CREATE ➔ BUILD ➔ TEST
  • SUMMARY

    Design a gaming station for yourself or a friend. Build your gaming station and test it.
  • TECH

    Medium-tech
  • CHALLENGE

    Complicated
  • TIME

    5 sessions (one week)
  • TEAM SIZE

    2 or 3

About

Video games are electronic games that are played using game consoles or PC computers with a TV or computer monitor to view the game. Video games may also have accessories like game controllers or steering wheels, speakers for sound, and other things. Children and adults alike, play video games, they are called gamers. Gamers spend a lot of money on their hobby. They buy expensive consoles, PCs, games, as well as furniture for gaming stations that allow them to play their favourite games in comfort.
 

Your task

Design a gaming station for yourself or a friend. Your gaming station can be any combination of furniture used by a gamer when playing video games. A gaming station might be a table for a computer, monitor and keyboard, or it might be a comfortable chair without a table, whatever you need. Think about the materials that would be used to manufacture a gaming station. Your gaming station may be electrically operated if necessary, but it must safely enclose the electric parts. Build a full-size model of your gaming station and test it. Work on this project in a small team with a group of your classmates.
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The design thinking stages

Follow the five design thinking stages to ensure that you think of everything and do everything necessary in order to succeed in your design project. First, you must UNDERSTAND the design topic and the needs of the users. With that understanding, you can DECIDE what is important to your design solution and what is not so important. Then you CREATE to come up with ideas and improve them. Then you BUILD your chosen design idea in a physical form and improve it through trial-and-error. Finally, you TEST your built design idea to get the opinions of users. ​​​​​​​Use the methods from the Design Thinking for Schools website as you follow the design thinking stages.
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​​​​​​​Note for teachers

Doing student design projects that use electrical parts or microcontrollers such as Arduino requires:

  • teachers who are able to supervise such a project;
  • laboratories or workshops with electrical and electronic parts and tools;
  • and students who are trained to work with electricity, tools, and equipment.

Read the guide for teachers on Safety for the BUILD Stage for Level III to safely supervise this design project.