Handout FOR STUDENTS

HS439

If I Were You (IV)

  • LEVEL

    IV
  • YEARS

    School yrs 10, 11, 12
  • AGES

    15–17 years old
  • Process

    EMPATHISE ➔ DEFINE ➔ IDEATE ➔ PROTOTYPE ➔ TEST ➔ REFLECT
  • SUMMARY

    ​​​​​​​Discuss your design work with your fellow designers, critique each other’s ideas, and learn from each other.
  • TECH

    Low-tech
  • CHALLENGE

    Simple
  • TIME

    1 session (half-day)
  • TEAM SIZE

    1 or 2

About

Student designers can learn to evaluate their own work and critique each other’s work. If I Were You is a way for you to discuss your design work with your classmates, and to give and receive valuable advice from each other.
 

What you need

  • A group of two to ten designers to work together.
    • Each designer brings their favourite sketch or prototype ideas, no more than 5 ideas in total.
  • A place to work quietly, with chairs and tables.
  • Papers and pens or pencils.
  • About 10 to 15 minutes per participant to do it properly. The bigger the group, the longer it takes.
    • A group of ten students might take up to three hours to complete this method.
       

Method

  • One student participant is made the referee to ensure that the sequence and timings are followed.
  • Taking it in turns, a student presenter explains their design project and ideas to the group.
    • The presenter has 5–10 minutes to explain their design project and ideas to the group.
    • The other students (including the referee) are the audience. They listen to the presenter, and ask for clarification if required.
  • When the presenter has finished, the audience take it in turns to give their feedback on the presenter’s project, one at a time.
    • Each designer in the audience has 1–2 minutes to give their opinions and advice.
    • They begin their feedback with the words, “If I were you, I would…” This is important and obligatory.
    • They may also repeat the advice from other participants, if they want to.
  • The student presenter listens and takes notes.
  • Once everyone has given their feedback, the presenter summarises the opinions and advice they got to ensure that they understood them.
  • Then it is the turn of the next student to be the presenter. Continue in this way until everyone (including the referee) has presented and received feedback.
  • Once the method is complete, each student will have received valuable feedback from everyone in the group.
     

The referee’s role

The referee ensures that things run smoothly:
  • Keep to the timings, or it will take too long and there will be no time left for some of the designers to present their work.
  • Allow questions from the audience while the presenter is presenting, but it must not become a debate.
  • Ensure that each participant begins their feedback with the words, “If I were you, I would…”
  • Ensure that feedback is limited to 2 minutes.
  • Ensure that the presenter listens quietly to the feedback, and only responds when everyone has given their contribution. Avoid debate
  • The referee presents last, allowing someone else to take their role.