DESIGN TOPIC FOR STUDENTS

 DT2006

Lunchbox

  • LEVEL

    II
  • YEARS

    School yrs 4, 5, 6
  • AGES

    9–11 years old
  • STEPS

    LEARN ➔ DRAW ➔ MAKE ➔ TRY
  • SUMMARY

    Design a lunchbox. Make a model of your lunchbox out of coloured card.
  • TECH

    Medium-tech
  • CHALLENGE

    Simple
  • TIME

    2 sessions (one full day)
  • TEAM SIZE

    1 or 2

About

Children around the world take a lunchbox every day to school. A lunchbox is useful, it is where you keep your lunch. There are many shapes and sizes of lunchboxes and the insides of lunchboxes are different too.
 

Your task

Design a lunchbox for your lunch. Make your lunchbox out of paper or card. Think about your new lunchbox. What food will you keep in it? How will your lunchbox keep your food? How will it open and close? Do this design topic on your own, or together with a classmate.
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Follow the design steps

To design something well, do it step-by-step and use the methods from the Design Thinking for Schools website. There are four design steps. The first step is LEARN. To design something, you must first learn about it. There is much to learn on any topic, and it is always interesting. Learning will help you to understand the thing that you are designing, so you can do a good job. The second step is DRAW. Try to think of as many different ideas as you can while you draw them with pencil on paper. Keep drawing until you have some ideas that you really like. Improve your ideas and combine them into a single excellent idea. Drawing is easy and fun. Enjoy it! The third step is MAKE. Make the thing that you are designing to show your teacher and classmates. You can only tell if your idea works by making it. Improve your idea while you are making it. Making something with your hands is fun too! The fourth step is TRY. Once you have made something, you should try it to see if it works or not. You can also let someone else try it to see what they think. When you try, you will often find ways to improve your design idea. That will make you a better designer.
 

​​​​​​​Note for teachers

Read the guide for teachers on Safety for the MAKE Step for Level II to safely supervise this design task.